VR Flush

VR Flush

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  • Steam30天评测:特别好评
  • Steam全部评测:特别好评:(125)
  • 发行日期:20 Jun, 2018
  • 开发商:Brudingo Team
  • 发行商:Brudingo Team
  • 官方网站:

游戏详情


VR Flush Patch 1.3 (2018)

Engine
  • Engine upgrade from UE4.9 to UE4.15
  • VR Performance optimized

Controls
  • Oculus Rift Consumer Version (CV1) and HTC Vive are now supported
  • Game can now also be played using the Rift or Vive motion controllers
  • Grabbed objects can now also be rotated (When using the mouse as input device, use LEFT/RIGHT on keyboard to rotate)
  • The entire Game can still be played without an HMD (Though its much more fun in VR)

UI
  • Crosshair is now a 3D object and is optimized for VR (Mesh will always be rendered in foreground)
  • Crosshair now sticks to objects targeted by the player (distance wise) and lights up when an interactive object is focused

Sound
  • Added several sound effects for intro level, player character and the Loot Toilet [TM]

Intro Level
  • Right at the start of the game, the optimal render resolution is calculated. The game looks at the most complex scene in the game and steadily increases the render resolution (r.screenpercentage) until the framerate drops below 88 fps.
  • Players playing the game without an HMD will have to wait 30 seconds for this test to be skipped automatically.
  • Deleted Intro level, moved contend to main level (No more loading time)
  • The Intro level was previously only used to start the game. Now its also used for the following:
    • Explain how the game is meant to be played (Sitting on a chair)
    • Recenter HMD - Pick Controller (Mouse, Vive Controller, Rift Controller)
    • Explain Controls for each input device
    • Introduce players to their toilet ;)
    • Start the game (which is now done by flushing the toilet)
  • The Intro level is now narrated by a text plane that tells a short story (Player receives incoming text messages)

Toilet
  • Flo now waits 30 seconds before he knocks on the door and starts complaining
  • Physics objects on the toilet don't fall through walls or the floor anymore.
  • All toilet paper except for those in the basket removed.
  • The remaining toilet paper rolls are now covered by a magazine. This forces the player to take the magazine first.
  • The toilet paper roll which will be beamed to the spaceship is now green. All others are white.
  • New teleport effect for green toilet paper (dissolves)
  • Lighting adjusted
  • Decals reordered (better readability)
  • New decals added
  • Toilet moved backwards (Some players didn't notice the hole in the wall to their left.)
  • New feature - The Loot Toilet [TM]
  • The Loot Toilet [TM] is an animated Decal on the wall next to the window.
  • Plays a short animation when the player looks at it
  • Plays different animations and spawns loot when the player interacts with it.
  • Some Loot will change the players surroundings or spawn new items
  • Loot tiers: regular, rare, epic and legendary

Spaceship
  • The green toilet paper now hovers in front of the players eyes after he arrives on the spaceship. It then flies towards the examination platform.
  • The robo now starts in the room to the players right. He then flies to the examination platform and starts examining the toilet paper. Timing and animation adjusted.
  • The player now starts a lot closer to the examination platform. - Player transport to the middle of the room is now a lot slower and smoother. Acceleration and deceleration phases toned down to minimize motion sickness symptoms.
  • Transition between toilet paper and ashpile improved
  • All spaceship screens now show a human as soon as the player is transported to the examination platform.
  • Laser impact improved (Space shuttle)

Credits
  • 2D Credits deleted, didn't work in VR
  • The environment in the toilet room will now be dimmed before the credits start rolling. With the exception of the robot.
  • Credits now emerge from the toilet floor and roll upwards
  • New credits (more detailed, now include voice actors and additional artwork)

Bug fixes
  • Objects can now be targeted and picked up precisely in VR (was bugged)
  • Game doesn't automatically recenter the HMD after teleporting the player anymore. It now uses the initial recenter done by the player for the entire game and only alters HMD camera rotation.
  • Lots and lots of smaller bug fixes and adjustments

系统需求

Windows

最低配置

操作系统 Windows 8.1 or higher
处理器 Intel i3-6100 / AMD Ryzen 3 1200, FX4350 or higher
内存 8 GB RAM
显卡 NVIDIA GTX 970 or AMD Radeon R9 290
direct_x
存储空间 800 MB available space
声卡
网络
附注事项 Oculus Rift or HTC Vive VR Headset, but the game can be played on your screen as well.

推荐配置

操作系统
处理器
内存
显卡
direct_x
存储空间
声卡
网络
附注事项

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